Description
Leader of the group Distributed and Interactive Systems: Pablo Santiago César Garcia.
For more information, visit our webpage: www.dis.cwi.nl
YouTube channel and Twitter account
Our research group focuses on facilitating and improving the way people access media and communicate with others and with the environment. We address key problems for society and science, resulting from the dense connectivity of content, people, and devices. We use recognised scientific methods, following a full-stack, experimental, and human-centered approach.
We base our results on realistic testing grounds and data sets, and embrace areas such as wearable technology and smart textiles, immersive media, and languages and infrastructures. Distributed and Interactive Systems is an outward-looking research group, and we enjoy a number of fruitful partnerships with companies and organisations in the areas of creative industries and smart cities.
Our group transfers knowledge through scientific publications, standards bodies, open-source implementations and consultancy. We pride ourselves on pushing boundaries, leading the way for others to follow.
News

Demo prize for Steven Pemberton at XML Prague
Steven Pemberton (CWI) won the Demo Prize at XML Prague for his demonstration ‘A Clock in XForms’. XForms is a web technology and W3C standard, co-designed by Pemberton, originally intended for handling forms on the web. XForms reduces the time needed to design an application by a factor of ten.

Best paper award for paper co-authored by Francesca de Simone at EUSIPCO 2018
The paper "Rate Distortion Optimized Graph Partitioning for Omnidirectional Image Coding" authored by Mira Rizkallah (INRIA), Francesca De Simone (CWI), Thomas Maugey (INRIA), Christine Guillemot (INRIA), and Pascal Frossard (EPFL), has been awarded with the Best Student Paper Award at EUSIPCO 2018.

Francesca de Simone awarded with UK Royal Society International Exchanges 2018 grant
Francesca de Simone of CWI's DIS group has been awarded with an INTERNATIONAL EXCHANGES 2018 GRANT bij the UK Royal Society together with Laura Toni (UCL).

Distributed and Interactive Systems group at IBC 2018
CWI’s Distributed and Interactive Systems group will be present at IBC 2018, from 14th to 18th of September at RAI Amsterdam, showcasing their research. The International Broadcasting Convention is the world's most influential media, entertainment and technology show.
Members
Associated Members
Publications
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Li, J. (2019, January 23). Crowds inside out : understanding crowds from the perspective of individual crowd members' experiences.
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Pemberton, S. (2018). An Introduction to XForms.
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Matviienko, A, Feld, Y, El Ali, A, Heuten, W, & Boll, S.C.J. (2018). Designing Metaphor-Based Ambient Tangible Artifacts to Support Workspace Awareness. I-Com, 17(3), 219–236.
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Subramanyam, S. (Shishir), & Cesar Garcia, P.S. (2018). Enhancement layer inter frame coding for 3D dynamic point clouds. In 2018 IEEE Games, Entertainment, Media Conference, GEM 2018 (pp. 332–337). doi:10.1109/GEM.2018.8516534
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De Simone, F. (2018). Measuring user Quality of Experience in social VR systems. In AltMM 2018 - Proceedings of the 3rd International Workshop on Multimedia Alternate Realities, co-located with MM 2018 (pp. 25–26). doi:10.1145/3268998.3277702
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Chambel, T, De Simone, F, Kaiser, R, Ranasinghe, N, & Van Den Broeck, W. (2018). ALTMM 2018: ACM international workshop on multimedia alternate realities welcome. AltMM 2018 - Proceedings of the 3rd International Workshop on Multimedia Alternate Realities, co-located with MM 2018.
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Siahaan, E. (2018, October 16). Visual quality of experience : a metric driven perspective.
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Gruenefeld, U, El Ali, A, Boll, S.C.J, & Heuten, W. (2018). Beyond Halo and Wedge: Visualizing out-of-view objects on head-mounted virtual and augmented reality devices. In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services. doi:10.1145/3229434.3229438
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Wen Shieng, P.S, Jansen, A.J, & Pemberton, S. (2018). Fine-grained access control framework for Igor, a unified access solution to the Internet of Things. Procedia Computer Science, 385–392. doi:10.1016/j.procs.2018.07.194
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Gunkel, S, Stokking, H.M, Prins, M, Niamut, O, Siahaan, E, & Cesar Garcia, P.S. (2018). Experiencing virtual reality together: Social VR use case study. In TVX 2018 - Proceedings of the 2018 ACM International Conference on Interactive Experiences for TV and Online Video (pp. 233–238). doi:10.1145/3210825.3213566
Software
MP3DG: development framework for point cloud compression algorithms
MP3DG is a software framework for the design, implementation and evaluation of point cloud compression algorithms. It has been developed in the Distributed and Interactive Systems (DIS) group as an extension of the open Point Cloud Library (PCL).
Invisible XML: parsing any format into XML
Invisible XML is based on the idea that data in any parsable format can be treated as XML -- a format that is readable by machines as well as humans -- without the need for markup.
QoE Testbed: Performing quality studies on video-conferencing systems
The QoE Testbed is a set of tools for conducting Quality of Experience (QoE) studies for video-conferencing.
VideoLat: Measuring end-to-end delays in A/V systems
VideoLat is a toolset to measure the delays of audio-visual pipelines, such as teleconferencing systems.
Ambulant: An open media player for SMIL presentations
The Ambulant Open SMIL Player is an open-source media player with support for SMIL, a W3C XML standard to describe multimedia presentations.
Current projects with external funding
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Overeenkomst met Xinhua Network(deel 2): Cooperation of Industry Doctor (PPS Xinhua Network (deel 2))
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An end-to-end system for the production and delivery of photorealistic social immersive virtual reality experiences (VRTogether)
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WEAR SUSTAIN (WEAR)
Related partners
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Byborre
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CERTH
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i2CAT
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Xinhua Network
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Artanim
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ENTROPY ZERO SL
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EL FARO DEL FUTURO SL
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IMEC
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TNO
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VIACCESS